> For the complete documentation index, see [llms.txt](https://fitzon-official.gitbook.io/fitzon-whitepaper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://fitzon-official.gitbook.io/fitzon-whitepaper/game-fi-systems/player-xp.md).

# Player XP

The players have 4 XP attributes that correlate to the 4 [types of challenges](/fitzon-whitepaper/game-fi-elements/fitness-challenges.md):  Cardio, Strength, Endurance, and Flex.&#x20;

The following table illustrates the number of fitness sessions required for each type of challenge to level up.

XP level up factor = number of energy points consumed \* workout performance

| XP Level | XP Level up factor | XP Level Gained |
| :------: | :----------------: | :-------------: |
|    1-3   |          2         |        1        |
|    4-6   |          4         |        1        |
|    7-9   |          7         |        1        |
|   10-12  |         11         |        1        |
|   13-15  |         16         |        1        |
|   16-18  |         22         |        1        |
|   19-25  |         29         |        1        |

For each level up, you also gain [Energy Point](/fitzon-whitepaper/game-fi-systems/energy-system.md#stamina-points).
